CD Projekt Red Studio Head Responds to Recent Cyberpunk 2077 Report
Adam Badowski, the head of studio CD Projekt Scarlet, has put out an official statement against the recent report written by Jason Schreier
from Bloomberg. The study itself detailed the various development issues Cyberpunk 2077 has faced over the by years, with details provided by former and current employees who remained bearding.
Judging from Badowski's response, nonetheless, he's taken issue with several of the points brought upwards in said report. The studio head responded to a few of them in a long response posted on his personal Twitter business relationship:
I've read your piece and tweets, thank you for the read. I have some thoughts. https://t.co/T3qACdrnwM pic.twitter.com/wuzy5lXoqQ
— Adam Badowski⚡️ (@AdamBadowski) January sixteen, 2022
Here'south the screenshot up close:
Badowski first addressed the claim that the E3 2022 trailer and demo was faked by stating that a finished project having significant changes compared to earlier versions is commonplace, and is covered by the "work in progress" watermark merely that the finished game looks and plays far better than that demo. He also stated that many of the promised features made it into the game anyway and that he's proud of Cyberpunk 2077 every bit their artistic vision.
He then moved on to cast uncertainty on the claim of Cyberpunk 2077 not being ready for release in 2022 by rebutting that speaking to twenty people was non enough to gain a full picture of the state of affairs, especially out of 500+ employees. Finally he extrapolated on the company policy by stated that only mandated staffers were required to speak English during meetings, company wide emails, and announcements. Merely that other languages could exist spoken elsewhere and during non business organisation related matters.
The report referenced in this rebuttal followed the public amends made by i of CD Projekt Red's co-founders, Marcin IwiĆski, on Twitter last week. The studio is currently facing ii possible lawsuits: the New York Times reported that the studio behind Cyberpunk 2077 could be facing a lawsuit from a regulatory filing from Warsaw, Poland. Now according to Kotaku, another lawsuit is brewing confronting CD Projekt Reddish — this ane originating from the US.
The launch of Cyberpunk 2077 has been riddled with controversy and bugs, with the first update being introduced last week that stock-still some problems. The most notable of these bug saw histrion'south save files corrupt if they reached over 8MB but fortunately Cyberpunk 2077's latest patch (1.06) has removed the PC version's 8MB relieve file limit. This is skillful news going forward, withal, for those who had already lost their saves, CD Projekt Red says that unfortunately "this won't fix save files corrupted before the update."
Alongside the bugs that plagued its launch, Liana Ruppert from GameInformer suffered a major seizure while playing the game. This was due to light patterns like to those used by neurologists to assistance induce seizures in patients. It was also later noted that the game didn't have a clear epilepsy alert at the start of gameplay, something which has at present been remedied.
This aforementioned RPG has seen its share of other controversies even earlier launch with reports of transphobia, and crisis culture, as well as the studio also refusing to share information about the game'southward accessibility. Read up on why nosotros think CD Projekt Red should take confirmed Cyberpunk 2077′s accessibility options sooner.
According to a new report from the Bloomberg, executives at CD Projekt took responsibility for the buggy release of Cyberpunk 2077 and told staff that they will receive their total bonuses no thing how the game is reviewed. Previously, the developers were told they would receive extra pay based on the game'south aggregated critical performance represented by Metacritic.
A written report released by Bloomberg found that the game's glitches and rocky launch accept cost the founders of CD Projekt Carmine over $1 billion. Over the course of the by week, the company'southward stock has plummeted, although non to record lows. That being said in a annotation to investors, CD Projekt Blood-red's Management Board has stated that the game has sold a further five million copies on meridian of the eight million preorder sales, bringing the full units sold to over xiii 1000000. This figure takes into account "returns submitted by retail clients in brick-and-mortar likewise as digital storefronts."
Cyberpunk 2077 is currently bachelor for PC, Xbox 1, and Google Stadia. Every bit for PS4, retail copies are yet around but Sony has removed the game from the PSN Store. Meanwhile the official Microsoft store features a statement alarm players of operation bug until the Xbox One version is updated. The game is besides playable on the Xbox Serial Ten|S and PS5 cheers to backward compatibility. Y'all can read our review of the game here: "Cyberpunk 2077 is a deeply conflicting game, one that you'll end up loving merely will also detest and feel profoundly disappointed past."
Accept something to tell us about this article?
Source: https://www.dualshockers.com/cd-projekt-red-studio-head-responds-to-recent-cyberpunk-2077-report/
Posted by: burgerhurp1999.blogspot.com
0 Response to "CD Projekt Red Studio Head Responds to Recent Cyberpunk 2077 Report"
Post a Comment